Personal Work
Gather – PDF Reader & Notetaker

Project Information

Brief

Design a digital product that solves the problems I experienced when studying with PDF books.

  • 1
    Students want to review PDF textbooks, but finding specific information in a long PDF requires a lot of scrolling and recall.
  • 2
    Students want to read documents they had referenced in their notes for more context, but finding the referenced sources is tedious.

My roles · 4 Months (2021)

Definition, ideation, design & design system.

Design Process Overview

Diagram of the five stages in a design cycle

Discover

Competitor feature audit – PDF viewers

Competitor feature audit – Note-taking tool

User interview & analysis

By interviewing six users, I learned that most users use online resources for their work and study. This finding prompted me to include web page capturing as part of Gather's requirements.

An affinity diagram of user interview results
User interview insights

Definition

Defining goals

I extracted 'HMWs' from research and tests to define goals. Here, I've backlogged developing the search function (pink stickies) due to resource limitations and focused on feasible but still valuable goals like clarifying the visual design to users.

A How Might We diagram
HMWs

Mapping IA and functionalities

I used sticky notes to itemise requirements in Gather's PDF viewer based on competitor standards. Next, I mapped out the high-level information architecture and solutions for the 'HMW' goals and product requirements.

A tree diagram made of sticky notes
Site map and features

Test

Usability testing

I wanted to test the copy-pasting workflow between PDF documents and notes, so I asked five users to batch copy texts from a PDF into notes.

Me conducting usability test on a video call with a user.

Extracting Insights

After extracting trends from the tests, I learned that users preferred drag-selecting multiple texts over checkboxes, which wasn't possible due to the prototype's limitations. Thanks to this finding, I backlogged the development of this interaction design.

An affinity diagram of usability test results
Usability test insights

Solution

Notes-taking, reading and referencing all in one place.

View and find contents at a glance.

Save and annotate web pages.

Lessons Learned

Target users offer relevant insights

Many users didn't think they'd have a use for Gather, but said it would've been helpful during university. In hindsight, recruiting target users like students would've provided more relevant insights.

Learn user behaviour from contextual inquiries

My learning of users' wants and behaviour from usability tests were limited. Thus, some design decisions lacked backing rationale. In retrospect, conducting contextual inquiries would've helped me learn more about important user tasks and how they do them.

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